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Showing posts from March, 2021

Create and justify a planned animation (M3, D2)

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M3 :  Optimise the content for use in the final  animation               These screenshots are evidence of saving as a higher quality. We have taken these to show how the quality is important within the campaign and animation and also ensured that the files are supported through Windows, PC and Mac systems. My final animation product has been finalised and created in two formats, this being the MP4 Format for online usage on websites such as youtube to properly connote the high amounts of care that have been taken into our work at such a high compressed format. Also an H.264 File has been used for mobile devices and services. This file is a type of lowered bitrate quality which whiles loweres the resolution, stablalises the overall sharpness and quality to convert to mobile devices such as Apple and Android.  Addidionally by using these formats anyone with a lowered connection or internet status would still be able to view these video...

Create and justify a planned animation (P5, P6)

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Creating the charcters  When We originally planned out the creation of our characters, clay seemed like the best option for my animation, this is because although it can be time consuming to mold the characters into place, it had a wide variety of colours and different types of ways to be used, therefore it made the most sense. However when actually put into practice this fell short, the clay I used did not sustain itself and actually started deteriorating, meaning the characters I created ended up breaking down. To compramise for this, I looked into using Custom modeled figures for my animation, this is because they are buildable and flexible and cut down the time it takes to create my characters by a longshot.        Setting up my equipment  The lighting and camera angles of my production were extremely important in order to get the setting right, because we are in lockdown, I had to ensure there was a location I could consistently produce the same lighti...